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Changelog 09-09-2019 - Atualização, Raids e Illusion | CLIQUE AQUI

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iCharming

Stones e Weapon

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Talvez poucos saibam más isso são Encantamentos de Visuais Elmo/Meio/Baixo e Faw.

Onde já está mais do que na Hora de serem colocada.

As armas são para as classes Soul Ripper e Star

 

Soul Linker Stone (Top)
Matk + 2 for each level of Happy Break user learned.


Soul Linker Stone (Middle)
Increases Esma damage by 20%.


Soul Linker Stone (Bottom)
Reduces variable casting time by 2% for each level of Kaahi user learned.


Soul Reaper Stone (Garment)
Increases Eswhoo damage by 20%.
When equipped with Soul Linker Stone (Top), increases Eswhoo damage by 20%.
When equipped with Soul Linker Stone (Middle), increases Espa damage by 20%.
When equipped with Soul Linker Stone (Bottom), reduces fixed casting time by 0.5 seconds.


Star Gladiator Stone (Top)
Atk + 2 for each level of Peaceful Break user learned.


Star Gladiator Stone (Middle)
Reduces fixed casting time of Feelings of Sun, Moon, and Star and Hatred of Sun, Moon, and Star by 50%.


Star Gladiator Stone (Bottom)
Increases attack speed (reduces delay after attack by 1%) for each level of Knowledge of Sun, Moon, and Star user learned.


Star Emperor Stone (Garment)
Increases Falling Star, Solar Burst and Full Moon Kick damage by 20%.
When equipped with Star Gladiator Stone (Top), increases Falling Star damage by 15%.
When equipped with Star Gladiator Stone (Middle), increases Solar Burst damage by 15%.
When equipped with Star Gladiator Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage.


Ninja Stone (Top)
Atk + 2 and Matk + 2 for each level of Ninja Mastery user learned.


Ninja Stone (Middle)
Increases Throw Huuma Shuriken damage by 20%.


Ninja Stone (Bottom)
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 20%.


Kagerou Stone (Garment)
Increases Swirling Petal damage by 25%.
When equipped with Ninja Stone (Top), increases Cross Slash damage by 25%.
When equipped with Ninja Stone (Middle), increases Kunai Explosion damage by 25%.
When equipped with Ninja Stone (Bottom), has a 1% chance to restore 1% of damage as SP when dealing physical damage.


Oboro Stone (Garment)
Increases Flaming Petals damage by 20%.
When equipped with Ninja Stone (Top), increases Exploding Dragon, Snow Flake Draft and First Wind damage by 30%.
When equipped with Ninja Stone (Middle), increases Freezing Spear and Wind Blade damage by 20%.
When equipped with Ninja Stone (Bottom), reduces variable casting time by 15%.


Gunslinger Stone (Top)
Atk + 2 for each level of Snake Eyes user learned.


Gunslinger Stone (Middle)
Increases Desperado damage by 20%.


Gunslinger Stone (Bottom)
Increases long ranged physical damage by 1% for 2 levels of Chain Action user learned.


Rebellion Stone (Garment)
Increases Hammer of God and Round Trip damage by 20%.
When equipped with Gunslinger Stone (Top), increases Round Trip damage by 15%.
When equipped with Gunslinger Stone (Middle), increases Hammer of God damage by 20%.
When equipped with Gunslinger Stone (Bottom), increases Vanishing Buster damage by 25%.


Doram Stone (Top)
Atk + 7 and Matk + 7 for each level of Scratch user learned.


Doram Stone (Middle)
Increases Lunatic Carrot Beat damage by 20%.


Doram Stone (Bottom)
Increases Silvervine Stem Spear damage by 20%.


Doram Stone (Garment)
Increases Picky Peck and Catnip Meteor damage by 20%.
When equipped with Doram Stone (Top), increases Lunatic Carrot Beat and Silvervine Stem Spear damage by 20%.
When equipped with Doram Stone (Middle), reduces cooldown of Spirit of Savage by 1 second.
When equipped with Doram Stone (Bottom), reduces cooldown of Catnip Meteor by 1 second.

 

Stalker Stone (Top)
Atk + 2 for each level of Intimidate user learned.


Stalker Stone (Middle)
Hit + 2 for each level of Vulture's Eye user learned.


Stalker Stone (Bottom)
Increases Backstab damage by 20%.


Shadow Chaser Stone (Garment)
Increases Triangle Shot damage by 15%.
When equipped with Stalker Stone (Top), increases Triangle Shot damage by 15%.
When equipped with Stalker Stone (Middle), increases long ranged physical damage by 10%.
When equipped with Stalker Stone (Bottom), reduces SP consumption of Triangle Shot by 10%.


Mastersmith Stone (Top)
Atk + 2 for each level of Weaponry Research user learned.


Mastersmith Stone (Middle)
Hit + 3 for each level of Skin Tempering user learned.


Mastersmith Stone (Bottom)
Increases High Speed Cart Ram damage by 20%.


Mechanic Stone (Garment)
Increases Axe Tornado damage by 15%.
When equipped with Mastersmith Stone (Top), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Mastersmith Stone (Middle), reduces Axe Tornado cooldown by 1 second.
When equipped with Mastersmith Stone (Bottom), increases Axe Tornado damage by 15%.


Clown Gypsy Stone (Top)
Atk + 2 for each level of Dance Lessons or Music Lessons user learned.


Clown Gypsy Stone (Middle)
Increases Melody Strike and Slinging Arrow damage by 20%.


Clown Gypsy Stone (Bottom)
Increases Arrow Vulcan damage by 20%.


Wander Mins Stone (Garment)
Increases Severe Rainstorm damage by 15%.
When equipped with Clown Gypsy Stone (Top), increases Severe Rainstorm damage by 15%.
When equipped with Clown Gypsy Stone (Middle), reduces Severe Rainstorm cooldown by 1 second.
When equipped with Clown Gypsy Stone (Bottom), reduces fixed casting time by 0.5 seconds.


Champion Stone (Top)
Atk + 2 for each level of Iron Fists user learned.


Champion Stone (Middle)
Hit + 2 for each level of Flee user learned.


Champion Stone (Bottom)
Increases Raging Quadruple Blow damage by 20%.


Sura Stone (Garment)
Increase Rampage Blast damage by 15%.
When equipped with Champion Stone (Top), increases Rampage Blast damage by 10%.
When equipped with Champion Stone (Middle), reduces fixed casting time of Zen by 40%.
When equipped with Champion Stone (Bottom), when using Rampage Blast, has 30% chance to auto-cast Zen.


Sniper Stone (Top)
Atk + 2 for each level of Steel Crow user learned.


Sniper Stone (Middle)
Reduces fixed casting time of Focused Arrow Strike by 0.5 second.


Sniper Stone (Bottom)
Increases Arrow Shower damage by 20%.


Ranger Stone (Garment)
Increases Arrow Storm damage by 10%.
When equipped with Sniper Stone (Top), increases Arrow Storm damage by 15%.
When equipped with Sniper Stone (Middle), reduces variable casting time by 10%.
When equipped with Sniper Stone (Bottom), when using Wind Walker, increases long ranged physical damage by 5% for 60 seconds.


Scholar Stone (Top)
Reduces delay after attack by 1% for each level of Study user learned.


Scholar Stone (Middle)
Reduces fixed casting time of Double Bolt by 30%.


Scholar Stone (Bottom)
Increase Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.


Sorcerer Stone (Garmet)
Increases Psychic Wave damage by 10%.
When equipped with Scholar Stone (Top), increases Psychic Wave damage by 15%.
When equipped with Scholar Stone (Middle), reduces cooldown of Warmer by 15 seconds.
When equipped with Scholar Stone (Bottom), reduces cooldown of Psychic Wave by 2 seconds.


Lord Knight Stone (Top)
Atk + 2 for each level of Spear Mastery user learned.


Lord Knight Stone (Middle)
Increases Clashing Spiral damage by 15%.


Lord Knight Stone (Bottom)
Increases attack speed (reduces delay after attack by 1%) for each level of Cavalier Mastery user learned.


Rune Knight Stone (Garment)
Increase Dragon Beath (Fire) damage by 10%.
When equipped with Lord Knight Stone (Top), increases Dragon Beath (Fire) damage by 10%.
When equipped with Lord Knight Stone (Middle), reduces SP consumption of Dragon Beath (Fire) by 10%.
When equipped with Lord Knight Stone (Bottom), reduces delay after skills by 15%.


Creator Stone (Top)
Atk + 2 for each level of Learning Potion user learned.


Creator Stone (Middle)
Increases heal effectiveness by 2% for each level of Potion Pitcher user learned.


Creator Stone (Bottom)
Increases Acid Terror damage by 20%.


Genetic Stone (Garment)
Increase Cart Cannon damage by 10%.
When equipped with Creator Stone (Top), increases Cart Cannon damage by 15%.
When equipped with Creator Stone (Middle), reduces cooldown of Mandragora Howl by 3 seconds.
When equipped with Creator Stone (Bottom), increases long ranged physical damage by 5%.


High Wizard Stone (Top)
Matk + 2 for each level of Mystical Amplification user learned.


High Wizard Stone (Middle)
Increases Meteor Storm damage by 20%.


High Wizard Stone (Bottom)
Increases Fire Pillar damage by 20%.


Warlock Stone (Garment)
Increase Crimson Rock damage by 10%.
When equipped with High Wizard Stone (Top), increases Crimson Rock damage by 15%.
When equipped with High Wizard Stone (Middle), reduces fixed casting time by 0.1 second for each 2 level of Soul Drain user learned.
When equipped with High Wizard Stone (Bottom), increases fire magic damage by 5%.


High Priest Stone (Top)
Increases heal effectiveness by 1% for each level of Meditation user learned.


High Priest Stone (Middle)
Increases critical damage by 2% for each level of Mace Mastery user learned.


Hight Priest Stone (Bottom)
Increases Magnus Exocismus damage by 20%.


Archbishop Stone (Garment)
Increases Adoramus damage by 15%.
When equipped with High Priest Stone (Top), increases Adoramus damage by 15%.
When equipped with High Priest Stone (Middle), reduces cooldown of Adoramus by 1 second.
When equipped with High Priest Stone (Bottom), reduces fixed casting time by 0.5 second.


Paladin Stone (Top)
MaxHP + 1% for each level of Faith user learned.


Paladin Stone (Middle)
Increases long ranged physical damage by 1% for each level of Spear Mastery user learned.


Paladin Stone (Bottom)
Increases Holy Cross damage by 20%.


Royal Guard Stone (Garment)
Increases Vanishing Point damage by 15%.
When equipped with Paladin Stone (Top), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Paladin Stone (Middle), reduces cooldown of Cannon Spear by 0.5 second.
When equipped with Paladin Stone (Bottom), increases Vanishing Point damage by 15%.


Assassin Cross Stone (Top)
Atk + 2 for each level of Katar Mastery user learned.


Assassin Cross Stone (Middle)
Hit + 2 for each level of Left Hand Mastery user learned.


Assassin Cross Stone (Bottom)
Increases Sonic Blow damage by 20%.


Guillotine Cross Stone (Garment)
Increases Rolling Cutter damage by 15%.
When equipped with Assassin Cross Stone (Top), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Assassin Cross Stone (Middle), increases Cross Ripper Slasher damage by 15%.
When equipped with Assassin Cross Stone (Bottom), increases Rolling Cutter damage by 15%.

 

Armas

 

Thousand Sun [2]
Atk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Prominence Kick by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases damage of Solar Explosion by 20%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a 3% chance to gain Str + 20 and Atk + 15% for 7 seconds.
Class : Book
Attack : 160
Weight : 90
Weapon Level : 4
Required Level : 100
Usable Jobs : Star Emperor

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Spirit Plumb [2]
Matk + 160
Matk + 10 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
If refine rate is 7 or higher, increases damage of Espa by 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases damage of Eswhoo by 20%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
Class : One-handed Staff
Attack : 70
Weight : 110
Weapon Level : 4
Required Level : 100
Usable Jobs : Soul Reaper

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As armas serão lançadas junto do narcisius  segundo o slaicers 

Ao menos é da mesma att essas é o arco

As pedras +1 mais falta as reload também fixed  posta tudo ae " thalinho " 


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37 minutos atrás, Piru disse:

As armas serão lançadas junto do narcisius  segundo o slaicers 

Ao menos é da mesma att essas é o arco

As pedras +1 mais falta as reload também fixed  posta tudo ae " thalinho " 

Vou ver se consigo achar as Reload e as Fixed ainda achei esses más os links no Divine tão tudo em lingua dos Anjos.

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+1

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Com certeza! Já tá na hora de chegar os shadow sets e seus respectivos encantamentos a fim de possibilitar novas builds! (:

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by: Karin Aoi

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-1

 


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Spoiler

WHERE IS MY FLOWER?

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+1


                                                                           

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Poste informações completas, apenas jogar a descrição das pedras de encantamento não ajuda em nada, atualize a sugestão colocando:

 

  • Onde esses encantamentos são feitos.
  • Qual a chance desses encantamentos funcionarem.
  • Eles são over enchant? ou seja, só podem ser adquiridos após uma quantidade de encantamentos.
  • O que é pago para encantar com essas pedras?
  • Existe 'chance' do encantamento funcionar? Se sim, em caso de falha, o item é perdido? existe algum tipo de penalidade por falha de encantamento?
  • Essas pedras são material de encantamento ou obtidas durante o processo?

 

Pode por favor postar um link oficial com alguma informação?


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Ultima semana, se ninguém responder eu vou dar como rejeitado até encontrar as informações que faltam.


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